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Saturday, January 28, 2012

What are different aspects of Game Testing?

Today’s world is fantasized with games. Children and youth both are addicted to games. With the cutting edge technology, gaming technology has reached new heights. Now games have become so exciting with their real world technologies. With the growing demand for games, there always a tough competition between the games developing companies. They struggle with technology to deliver the best quality games. So like software programs and applications, games also have to be tested for quality and performance.

Therefore, game testing is considered to be an important part of game development.

1. Game testing can thought of as a kind of software testing which aims at testing the quality of the games.
2. The main objective of game testing is to find all the errors and bugs in the gaming software and preparing their documentation.
3. Games require very high technology and thus call for the need of analytic competence.
4. It is developed using computer expertise and endurance.
5. There are some critical evaluation skills on which it is based.


1. In the era of early video games, all the development and testing process was carried out by the developer of the game only since the games were small and primitive technology was used.
2. But, today the games are becoming very lengthy and complex due to the advent of high technologies.
3. So, there is a need for qualitative and quantitative assessment of the games which can be achieved by game testing.
4. Today’s game companies have separate expert game testers.
5. The main aim of game testers is to find note any problems that they discover in the documentations and reports.
6. They should have the skills to finish the games at the most difficult level. Game testing is carried out on the program before releasing its alpha version.

A critical component of a game is quality even though there are no standard methodologies to judge the video quality.

1. Different testers and developers have their own methodologies.
2. There is a separate quality assurance staff in game companies to judge the quality of the game.
3. Starting is commenced as soon as the first code of the game is written and it continues till the whole program is completed.
4. The progress of the game is monitored by the QA staff.
5. When the whole program is completed, a test plan is written and test cases are prepared and the testing is carried out accordingly.
6. This is done before alpha stage.
7. As the beta stage approaches, one of the aspects of the game is daily testing according to the plan.
8. List of the features is prepared which are to be included and which are to be excluded.
9. Beta stage testing includes contribution from volunteer testers.
10.The game is played and tested.
11.The discovered glitches are noted down.
12.The game play should be creative since then only most of the bugs will be discovered.
13.There is a time period before the deadline which is termed as crunch time.
14.In this period the features that were added later are tested.
15.The bugs discovered are ranked according to the severity they can cause:

- Critical bugs/ A bugs: that can cause the game to crash.
- Essential problems/ B bugs: bugs that require attention even though the game runs well.
- Obscure problems/ C bugs: these bugs are small but require to be corrected.

The following people are involved in testing of a game:
- Game producer
The person sets the deadlines for testing based upon quality assurance and marketing.
- Lead tester
The person manages list of bugs and most responsible for the quality of game.
- Testers
The person checks the working of the game.
- Software development engineer in test
The person builds automated frame works and test cases.

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