There are two types
of major check points that are provided by the quick test professional namely:
- Bit
map check point and
- Image
check point
What is Bitmap and Image Check Point?
- The expected bit map of an object is captured using the
bitmap check point while the recording process is in progress.
- While a run
session is in progress and the actual bitmap matches, a pass to the test
result is returned by the expected bitmap.
- If the above is not the case, the test is said to have
failed.
- While the recording is in progress, it is better to insert the bitmap
check point rather than inserting it in the active screen.
- Inserting the check
point in the active screen would pose the problem since the possibility is that
the active screen may or may not have the latest bitmap updates and making
changes to the screen at that time can cause the whole program to fail.
- To know
the difference in the scripts before and after inserting a check point, simply
disable a button and run the script.
- Then insert the check point, enable the
button and run the script again. You would be able to see the difference for
yourself.
- For inserting the bitmap check point in to the test script open up a
blank test in quick test professional and then open the application that you
want to check and start recording.
- You will get a record and run settings
window, select the tab titled “windows application”, then “record and run test
on any windows based application” and hit OK.
- Go to the check point’s option in
the insert menu and select the bitmap check point option and insert it where
you want.
- The bitmap check point
properties can be changed.
- Now when the test is run a pass in the test result
is recorded by the quick test professional.
- The basic use of the bitmap check
points is in making comparisons between objects and images pixel by pixel.
- The
comparison is carried out for the following:
- RGB
color variations and
- Total
deviation in number of pixels.
- By matching the
captured bitmaps one can the appearance of the elements in the application.
- Bitmap
check point has proved to be great help in checking bitmap of a full web page
or an image.
- On the other hand, an image check point cannot check the pixels and
therefore it is basically employed in checking properties like source file
location of a web site or web page.
- The area of an application or a web page
can be checked as a bitmap.
- The area to be checked can be specified by
selecting an object while creating a test.
- The selected object is specified as
a bitmap and then the check point can be inserted in the test.
- This calls for a
large disk space so in order to save space you have the option of saving only
the selected area of the object.
- The bitmap check point also allows you to
check the zooming property of the maps and they can be created for all
supporting testing environments.
- The results of the bit map check point may be
affected by color settings, screen resolution and operating system but this is
not so in the case of the image check points.
- The properties of an image are
verified by image check point under AUT whereas only an area of the AUT is
verified as a bitmap by the bitmap checkpoint.
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