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Showing posts with label Block. Show all posts
Showing posts with label Block. Show all posts

Friday, June 14, 2013

Explain the methods for free space management? – Part 2

- Managing the free space is easy only when the space that has to be managed is divided in to units of fixed size. 
- If this is the case, the list of these fixed size units can be kept. 
- The first entry can be returned if it is requested by the client. 
- Managing free space gets difficult when the space to be managed consists of units of variable sizes. 
- This is the case with the memory allocation library at the user level. 
- This is also the case in the physical memory where the segmentation is used for the implementation of the virtual memory. 
- In such cases, external fragmentation is the main problem. 
- This leads to the splitting up of the disk space in to pieces of variable size. 
- The next coming requests might fail because of unavailability of contiguous free space. 
- For example, the request might fail even if 20 bytes are available and the request requires only 15 bytes because this 20 bytes space is non-contiguous. 
- Thus, the main problem is how the free space should be managed while satisfying the variable sized variables. 
How these strategies can manage free space while at the same time keeping the fragmentation in control.

Low level Mechanisms: 
- Most of the allocator use some common mechanisms as these: coalescing and splitting.
- Here, the free list consists of a set of elements describing about all the free spaces available in the heap. 
- Once a pointer to a space is handed over to the program, the determination of the pointers to this space becomes somewhat difficult. 
- These pointers are stored either in the registers or in the variables at some point of execution. 
- However, this is not the case of garbage collected and strongly typed languages as a measure for enabling compaction for combating fragmentation. - Suppose the program makes a request for a single byte of memory.
- In such a case the action performed by the allocator is called splitting. 
- Here a free memory chunk is searched for and split in to two. 
- The first one is returned to the calling request and the second one stays in the list itself. 
- This approach is used in the allocators where small requests are made requesting space that is of size smaller than the chunk. 
- Most of the allocators use a corollary mechanism called the coalescing of the free space. 
- Suppose a small heap is given and an application calls a function to obtain some memory. 
- This function returns the space available in the middle of the heap. 
- All these strategies are based up on simple policies. 
- An ideal allocator is the one that both minimizes fragmentation and is fast. 
- But since it is possible for the stream of free requests and allocation to be arbitrary, any strategy would go wrong if wrong inputs are given. 
- Thus, the best approach cannot be described. 
There are 4 major approaches in this regard:

1. Best fit: 
- Simplest and first searches the list for free chunks of memory that might be bigger than the size requested. 
- The smallest one in the searched ones is returned and this is known as the best fitting chunk or smallest fitting too. 
- One pass is enough for finding the appropriate block to be returned.

2. Worst fit: 
- This one is just the opposite of the best fit. 
- It looks for the largest chunk and returns the amount requested while keeping the remaining memory space.

3. First fit: 
- This one also looks for the first bigger block and out of it allocates the amount requested by the thread.

4. Next fit: 
- Here, one extra pointer is kept at the location where the last search was done. 


Saturday, June 8, 2013

Explain the methods for free space management? – Part 1

- For efficient working of the programs and the entire operating system, it is important that the memory of the system should be managed. 
- When the files and programs are allocated memory space, some free space is left in the storage area. 
- It is required that these free spaces must be managed properly. 
- Since there is a limitation to the disk space, this same space has to be used again and again after deleting and creating new files. 
- A free space list is maintained by the operating system for keeping the track of the available free space. 
- All the free disk spaces are listed in free space list. 
- For the creation of a new file this free space list is searched in order to get the amount of space needed and then if the space is available, it is allocated to the file to be created. 
- In the case of deletion, after deleting the file, its space is added to the list of free spaces.

Methods for Free Space Management

There are 4 methods for the management of free space namely:
- Bit vector
- Linked list
- Grouping
- Counting

What is Bit Vector?
- Quite a many times, the free space list about which we mentioned above, is implemented as the bit vector (also known as the bitmap). 
- Here, 1 bit is used for representing each block. 
- If a particular block has been allocated to some file or program, its representative bit is set to 0 and when the block is available, the bit is set to one.
- Consider an example, suppose the following disk blocks are free and rest are allocated: 1, 2, 4, 5, 6, 7, 9, 10, 12, 13, 14, 18, 19, 21, 26, 27, 28. 
- Then for this allocation we have the following free – space bit map:
01101111011011100011010000111…
- This method of free space management is relatively simple and has good efficiency. 
- This method is known for its efficiency to locate the n consecutive free blocks or the first free block available in the storage area. 
- But this method can be inefficient if it is not kept in the main memory of the system. 
- Also, when required occasionally for the recovery needs, this map can also be written to the disk. 
- Keeping such maps in the physical memory is an easy thing if the system has a small memory but this is not always possible in the case of the systems with larger memories.

What is a Linked list?
- In this method, all the free spaces are linked together and the first block in this linked list is assigned a pointer which is stored in the cache memory. 
- Similarly, the pointer to the second block is stored in the first block.

What is Grouping?
- This method is a modified version of the free list approach and it stores the addresses of the all the free blocks in the first block that is free. 
- Here, actually the first n- 1 blocks only are free and the address of another n free blocks is stored in the last block. 
- This lets the system to find the addresses of a number of free blocks which is not possible in the case where the approach being used is the linked list approach.


What is Counting?
- This approach takes advantage of the simultaneous allocation or freeing of the contiguous blocks through clustering or by using contiguous allocation algorithm. 
- Thus, it requires only to keep the address of the first free block and the rest of the blocks follow it. 


Friday, January 29, 2010

Boot Block - Disk Management

A program at some fixed location on a hard disk, floppy disk or other media, which is loaded when the computer is turned on or rebooted and which controls the next phase of loading the actual operating system. The loading and execution of the boot block is usually controlled by firmware in ROM or PROM.
There is an initial program that is run whenever a computer starts running. This initial program initializes all aspects of the system, from CPU registers to device controllers and the contents of the main memory, and then starts the operating system.
Generally, the bootstrap is stored in read-only-memory (ROM) because ROM needs no initialization, and is at a fixed location that the processor can start executing when powered up or reset. The problem is that changing this bootstrap code requires changing ROM hardware chips. For this reason, most systems store a tiny bootstrap loader program in the boot ROM, whose only job is to bring in a full bootstrap program from disk.
The code in the boot ROM instructs the disk controller to read the boot blocks into memory, and then starts executing the code. The full bootstrap program is more sophisticated than the bootstrap loader in the boot ROM, and is able to load the entire operating system from a non-fixed location on disk, and to start the operating system running.


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